PTR 4.1 : Nouvelles modifications dans le patch notes

JudgeHype | 04/03/2011 à 13h14 - 28

De nouvelles modifications ont été apportées au PTR 4.1. Je vous propose d'en découvrir la liste ci-dessous :

Death Knights
  • Howling Blast damage has been increased by 20%. To compensate, the area-of-effect splash now does 50% of the single-target damage, down from 60%. The net result of this change leaves the area-of-effect damage roughly the same as 4.0.6 numbers. In addition, Howling Blast now has a facing requirement.
Druids
  • Prowl has a new icon.
  • Talent - Feral : Feral Swiftness now also causes Dash and Stampeding Roar to have a 50/100% chance to instantly remove all movement impairing effects from the affected targets when used.
  • Talent - Restoration : Efflorescence has been redesigned. It creates a healing zone at the feet of a Swiftmend target, but this healing zone now restores health equal to 4/8/12% of the amount healed by Swiftmend to the three most injured targets within 8 yards, every 1 second for 7 seconds. This periodic effect now also benefits from spell haste, but the individual ticks cannot be critical effects.
  • Glyphs : Glyph of Rake is now Glyph of Pounce, which increases the range of Pounce by 3 yards.
Hunters
  • Multi-Shot damage has been increased by 250%.
Mages
  • Talent - Frost : The root effect from Shattered Barrier now shares diminishing returns with the root from Improved Cone of Cold.
Paladins
  • Talent - Protection : Grand Crusader will now generate a charge of Holy Power if the Avenger Shield it procs is used within 6 seconds.
Priests
  • Holy Fire damage has been increased to be approximately 30% higher than Smite.
  • Mind Sear damage has been doubled.
  • Talent - Discipline : Atonement now works with Holy Fire in addition to Smite.
  • Glyphs : Glyph of Divine Accuracy now also affects Holy Fire in addition to Smite.
Shamans
  • Talent - Restoration : Deep Healing now benefits all heals, not just direct heals. Spirit Link Totem (new talent) reduces damage taken by all party and raid members within 10 yards by 10%. This lasts 6 seconds, and every second it is active the health of all affected players is redistributed among them, such that each player ends up with the same percentage of their maximum health. This counts as an Air totem and has a 3-minute cooldown.
Warlocks
  • Rain of Fire damage has been increased by 25%.
  • Seed of Corruption damage has been increased by 20%.
Warriors
  • Talent - Fury : Precision (passive) now increase auto-attack damage by 40%, in addition to the 3% hit it offers currently.
Items
  • The current healing priest 4-piece raid set bonus no longer requires a target to be under the effects of Weakened Soul for the priest to receive the Spirit bonus. Instead the benefit will be granted each time the priest's Penance spell heals a target.
Et voilà.

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