Dragonflight Beta : Nouvelles modifications d'équilibrage pour les classes

Chasseurs de démons, Voleurs, Chasseurs, Moine, Mages, Guerriers...
Arkentass | 13/10/2022 à 21h24 - 11

Une nouvelle salve de modifications d'équilibrage vient d'être déployée sur la Beta fermée de Dragonflight et le PTR 10.0 à l'approche des tests du Caveau des Incarnations de cette semaine. Retrouvez les détails ci-dessous.


Demon Hunter

  • Immolation Aura damage increased by 8%.
  • Eye Beam damage reduced by 8%.
  • The Hunt damage reduced by 10%.
  • Elysian Decree damage reduced by 10%.
  • Illidari Knowledge damage reduction increased to 3/6% (was 2/4%).
  • Will of the Illidari - Max Health bonus increased to 3/6% (was 2/4%).
  • Havoc
    • Chaos Strike/Annihilation damage reduced by 10%.
    • Blade Dance/Death Sweep damage increased by 18%.
    • Immolation Aura (Rank upgrade) duration bonus reduced to 4 seconds (was 6 seconds).
    • First Blood damage bonus value reduced to 85% of base (was 135%).
    • Unbound Chaos damage bonus reduced to 200/400% (was 250/500%).
    • Isolated Prey - Eye Beam damage bonus reduced to 25% (was 30%).
    • Inner Demon damage reduced by 15%.
  • Vengeance
    • Elysian Decree no longer deals 10% reduced damage when specced into Vengeance.
    • Focused Cleave damage bonus reduced to 30% (was 40%).
    • Fel Flame Fortification damage reduction increased to 10% (was 6%).
    • Revel in Pain - Maximum absorb value increased by 50%.
    • Cycle of Binding – Cooldown Reduction per applied Sigil increased to 3 seconds (was 2 seconds).

Rogue

  • Rupture damage increased by 35%.
  • Ambush damage increased by 20%.
  • Instant Poison damage increased by 13%.
  • Wound Poison damage increased by 13%.
  • Shiv damage increased by 20%.
  • Sepsis damage increased by 20%.
  • Echoing Reprimand damage increased by 20%.
  • Assassination
    • Garrote damage increased by 35%.
    • Envenom damage increased by 25%.
    • Mutilate damage increased by 20%.
    • Fan of Knives damage increased by 15%.
    • Deadly Poison damage increased by 13%.
    • Deathmark damage increased by 20%.
    • Internal Bleeding damage increased by 20%.
    • Serrated Bone Spike damage increased by 20%.
    • Crimson Tempest damage increased by 15%.
    • Amplifying Poison damage increased by 13%.
    • Kingsbane damage growth per poison increased to 20% (was 15%).
    • Indiscriminate Carnage - Cooldown reduced to 60 seconds (was 90 seconds).
  • Outlaw
    • Dispatch damage reduced by 14%.
    • Pistol Shot damage reduced by 5%.
    • Roll the Bones - Broadside damage bonus reduced to 15% (was 20%).
    • Roll the Bones - True Bearing CDR reduced to 0.5 seconds (was 1 second).
    • Roll the Bones - Ruthless Precision crit bonus reduced to 15% (was 20%).
    • Roll the Bones - Skull and Crossbones bonus Sinister Strike chance reduced to 25% (was 30%).
    • Roll the Bones - Buried Treasure Energy regen increased to 5 per seconds (was 4 per second).
    • Opportunity - Bonus Sinister Strike chance increased to 35% (was 30%).
    • Combat Potency - Energy regen increased to 25% (was 20%).
    • Fatal Flourish chance to generate Energy increased to 65% (was 60%).
    • Summarily Dispatched - Max stacks reduced to 5 (was 7).
  • Subtlety
    • Eviscerate damage reduced by 4%.
    • Relentless Strikes - Energy restore reduced to 5 (was 6).
    • Improved Shadow Techniques - Energy generated reduced to 3 (was 4).
    • Replicating Shadows damage bonus reduced to 20% (was 30%).
    • Veiltouched damage bonus reduced to 5% (was 8%).
    • Deeper Daggers damage bonus reduced to 8/16% (was 10%/20%).

Hunter

  • Arctic Bola’s damage and chance to activate have both been doubled.
  • Beast Mastery
    • Beast Cleave will no longer be improperly activated by Kill Command or Stomp damage.
    • Dire Frenzy talent damage bonus increased to 30/60% for ranks 1 and 2.
    • Dire Beast damage increased by 50%.
    • Call of the Wild has received several bug fixes:
      • Wild Instincts should no longer incorrectly grant charges of Barbed Shot while Call of the Wild is no longer active.
      • Bloody Frenzy and Wild Instincts should no longer give their effects without knowing the appropriate talent.
      • When multiple pets are summoned from Call of the Wild, it should no longer be possible to get multiple stacks of Predator’s Thirst, Endurance Training, or Pathfinding.
      • Wild Instincts now properly checks for Focus to be spent before causing a Barbed Shot reset.
      • Call of the Wild should properly be reset upon encounter end.
    • Brutal Companion has received several bug fixes:
      • Brutal Companion longer causes your pets to consume Focus when doing their extra pet special attack when your pet is above 50 Focus.
      • Brutal Companion damage bonus lowered from 100% to 50%.
      • Brutal Companion now properly works with pets that use Claw.
      • Brutal Companion’s damage bonus no longer incorrectly applies to all special attacks from your active pet.
      • Brutal Companion no longer causes the special attack to deal bonus damage if your pet is above 50 Focus.
      • Developers’ notes: Pet focus management is not intended to be part of the Brutal Companion talent; it should provide some extra special attacks from your pet. If this interacts with the above-50-Focus threshold damage bonus, you might feel compelled to manually handle the casting of your pet’s ability to always get maximum damage benefit while at 3 stacks of Barbed Shot.

Monk

  • Windwalker
    • Storm, Earth, and Fire spirits now correctly cast Strike of the Windlord.
    • Resolved an issue that could prevent Storm, Earth, and Fire spirits from copying your abilities.
    • Storm, Earth, and Fire now has 2 charges.
    • Thunderfist damage reduced by 30%.
  • Mistweaver
    • Fixed an issue causing Overflowing Mist to be applied by Tear of the Morning’s AoE Enveloping Mist healing.
    • Zen Pulse damage increased by 20%.
    • Echoing Reverberation - Increased effectiveness to 80% of Zen Pulse’s values (was 70%).
    • Accumulating Mist - Increased effect to 25% per stack (was 20% per stack).
    • Spinning Crane Kick damage reduced by 10% for Mistweaver.

Mage

  • Fire
    • Pyroblast damage reduced by 10%.
    • Feel the Burn Mastery per stack reduced to 2/4% (was 3/6%).
    • Tempered Flames Pyroblast cast time reduced by 30% (was 40%).
      • Pyroblast critical strike chance reduced to 10% (was 15%).
      • The duration of Combustion reduced by 50% (was 40%).
    • Pyroclasm now increases damage of your next instant Pyroblast by 230% (was 240%).
    • Master of Flame - Ignite deals 18% more damage while combustion is not active (was 25%).
    • Controlled Destruction now increases Pyroblast damage by 4% per rank (was 5%).
    • Wildfire - Ignite damage reduced to 3/6% (was 5/10%).

Warrior

  • Arms
    • Auto attack damage reduced by 25% (was 10%.)
    • In for the Kill now increases haste by 20% (was 25%) when enemy is under 35% health.
    • Skullsplitter now generates 20 Rage (was 30).
    • Skullsplitter damage reduced by 22%.
    • Mortal Strike damage reduced by 3%.
    • Execute damage reduced by 5%.
    • Juggernaut - Maximum stacks reduced to 12 (was 15).
    • Deep Wounds periodic damage reduced by 6%.
    • Rend periodic damage reduced by 7%.
  • Fury
    • Bloodthirst damage increased by 7%.
    • Bloodcraze - Increases critical strike chance of Bloodthirst by 15% per stack (was 10%).
    • Bloodborne damage bonus granted increased to 20% (was 15%).
    • Cruelty - Annihilator’s damage increased during enrage by 10% (was 5%).
    • Raging Blow Damage increased by 3% for each strike.
    • Crushing Blow damage increased by 3% for each strike.
    • Annihilator damage increased by 1.5%.
    • Wrath and Fury - Raging Blow Damage bonus granted increased to 15% (was 10%).
    • Slaughtering Strikes - Raging Blow now increases the damage of each strike of Rampage by 20% per stack (was 10%).

Shaman

  • Elemental
    • Lightning Bolt damage increased by 17%.
    • Elemental Blast (Elemental) damage increased by 20%. Increases Haste or Crit by 6% (was 3%), or Mastery by 11% (was 6%).
    • Windspeaker’s Lava Resurgence - Lava Burst damage increased by 10% (was 20%). Now also triggers from Earthquake.
    • Earth Shock damage increased by 5%.
    • Heat Wave - When Lava Surge triggers from Heat Wave, the damage of your next Lava Burst is increased by 20%.
    • Liquid Magma Totem damage increased by 125%.
  • Enhancement
    • Maelstrom Weapon proc chance lowered to 16% (was 20%).
    • Damage of all Maelstrom Weapon consuming abilities reduced by 10%.
    • Focused Lightning (Conduit) values halved for all ranks.
    • Stormstrike damage increased by 20%.
    • Windstrike damage increased by 20%.
    • Lava lash damage increased by 92%.
    • Hot Hand rank 1 Lava Lash damage bonus lowered to 20% (was 50%). Rank 2 lowered to 40% (was 100%).
    • Ice Strike damage increased by 20%.
    • Sundering damage increased by 75%.
    • Storm’s Wrath values increase changed to +150% (was +100%).
    • Gathering Storms value increased to 25% (was 15%). Maximum stacks lowered to 6 (was 10).
    • Fire Nova damage increased by 25%.
    • Feral Spirit and Elemental Spirits buff effects changed to +20% (was +15%).
    • Doom Winds active Windfury Weapon bonus damage lowered to 10% (was 25%).
    • Doom Winds cooldown increased to 90 seconds (was 60 seconds).
    • Forceful Winds bonus lowered to 40% per stack (was 45%).

Paladin

  • Holy
    • Resplendent Light now has a 12 yd range (was 8 yards).
    • Moment of Compassion now increases Flash of Light healing by 15%.
    • Tyr’s Deliverance’s periodic healing increased by 20%. Heal effect icon now matches cast icon.
    • Boundless Salvation - Holy Light now extends Tyr’s Deliverance by 4 seconds (was 3 seconds). Flash of Light now extends Tyr’s Deliverance by 2 seconds (was 1.5 seconds).
    • Boundless Salvation’s extension is now capped at 40 seconds.
Tags : WoW Beta
Source : Blizzard
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