Correctifs du jour : Classes, raids, objets, quêtes...
Une première série de correctifs pour la semaine a été déployée sur les serveurs live au cours de ces dernières heures. Sont principalement concernées les classes, comme vous pouvez le constater ci-dessous:
Hotfixes
Classes
Death Knight
- Sudden Doom’s chance to activate is now increased by melee attack speed (was Haste).
Hunter
- Hunter pets now retain their selected specialization when dismissed and summoned.
Mage
- Brain Freeze now gives your Frostbolt a 15% chance to empower your next Flurry (was 10%).
Priest
- When Guardian Spirit expires without saving the target from death, Guardian Angel now reduces its remaining cooldown to 90 seconds (was 120 seconds).
- The amount of healing absorbed by the shield that Shadow Covenant leaves allies has been slightly increased.
Rogue
- Exsanguinate now causes bleeds to tick 100% faster, down from 400% faster.
- Run Through’s damage has been increased by 25%.
- Between the Eyes damage has been increased by 18%.
- Jolly Roger causes Saber Slash to have an additional 25% chance of striking an additional time (was 40%).
- Buried Treasure increases your base Energy regeneration by 25% (was 40%).
- Shark Infested Waters increases Critical Strike Chance by 25% (was 40%).
- Grand Melee increases your attack speed by 50% and your Leech by 25% (was 40% and 20%).
- Slice and Dice now increases attack speed by 100% (was 90%).
Shaman
- Unleash Life now heals a friendly target for 325% of Spell Power (was 250%).
Warlock
- Phantom Singularity now only hits enemies within line of sight of it.
Warrior
- Increased Slam’s damage by up to 12%.
Dungeons and Raids
- Dragon Soul
- Players who die and release in the Spine of Deathwing encounter should again be able to rejoin the encounter.
Items
- The on-equip spell for the trinket Discordant Chorus should only be activated by melee attacks, as intended.
NPCs
- Fixed a bug that was causing some NPCs to disappear on transports.
Quests
- The Antechamber Guardian will now spawn correctly during the quest "What Lies Within".
- “Moat Monster!” can again be completed properly.
Transportation
- Fixed a bug that was causing some transports to get stuck mid-route.
World Bosses
- Tarlna the Ageless and Drov the Ruiner should again spawn as expected.