Ajustement des bonus d'ensemble de classe T20 avant la Tombe de Sargeras

Arkentass | 14/06/2017 à 11h29 - 11

Avec le lancement de la mise à jour 7.2.5, les développeurs effectuent des ajustements d'équilibrage à un certain nombre des bonus d'ensemble T20 prochainement disponibles afin que la puissance entre les bonus des différentes classes et spécialisations et ceux des précédents ensembles soit cohérente. 

Gardez à l'esprit que ceux-ci sont effectués avant l'ouverture de Tombe de Sargeras et que l'équipe pourrait apporter des ajustements supplémentaires si nécessaire une fois le raid accessible et davantage de données collectées.

Death Knight - Frost 
  • 2pc: Requires 60 Runic Power (up from 40) spent per 1 sec of duration increase to Pillar of Frost.
Druid - Balance 
  • 4pc: Total buff duration increased to 20 sec (up from 15 sec).
Druid - Feral
  • 2pc: Rip generates 1 Energy (down from 2) when it deals damage.
  • 4pc: Rip deals 10% (down from 15%) increased damage and lasts 4 sec (down from 8 sec) longer.
Mage - Frost
  • 2pc: Critical strike damage bonus granted reduced to 20% (down from 30%).
Hunter - Marksmanship
  • 4pc: Aimed Shot reduces the cast time and focus cost of your next Aimed Shot by 8% (down from 15%). Buff duration reduced to 6 sec (down from 12 sec).
Monk - Windwalker
  • 2pc: Swapped with 4pc and is now: Rising Sun critical strikes reduce the cooldown of Fists of Fury by 3 sec (up from 2 sec).
  • 4pc: Swapped with 2pc and is now: "When Fists of Fury ends, the critical strike chance of Rising Sun Kick is increased by 65% (up from 50%) for 5 sec." 
Paladin - Retribution 
  • 2pc: Swapped with 4pc and is now: "Judgment increases Blade of justice damage by 15% for 8 sec." 
  • 4pc: Swapped with 2pc and is now: "Blade of Justice generates 1 additional Holy Power." 
Priest - Shadow
  • 4pc: Insanity drains 10% slower (down from 15%) while in Voidform. Insanity drains 5% slower (down from 10%) while in Voidform if you have Surrender to Madness talent.
Rogue - Assassination 
  • 2pc: Swapped with 4pc and is now: "Garrote costs 25 less Energy and has 12 sec reduced cooldown."
  • 4pc: Swapped with 2pc and is now: "Garrote deals 60% (up from 30%) increased damage." 
Rogue - Outlaw 
  • 2pc: Free Pistol Shots increase your critical strike chance by 5% (down from 10%) for 8 sec. 
  • 4pc: Half-power Adrenaline Rush duration reduced to 8 sec (down from 10 sec). 
Shaman - Elemental
  • 2pc: Swapped with the 4pc and is now: "Reduce the cooldown of Fire Elemental by 3 sec (Storm Elemental by 1.5 sec) when Flame Shock periodic damage deals a critical strike. This effect may occur once every 1 sec."
  • 4pc: Swapped with the 2pc and is now: "While Fire Elemental [or Storm Elemental] is active, your Flame Shock deals 40% (up from 20%) increased damage over time and always critically strikes."
Warlock - Affliction
  • 2pc: Soul Shards generated from Corruption damage reduced to 0.65+Haste per minute (down from 1.2+Haste per minute). 
Warrior - Arms
  • 4pc: Now casts a total of 3 (down from 6) Mortal Strikes during Bladestorm and a total of 2 (down from 4) Mortal Strikes during Ravager.
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