Nouveaux correctifs : Druide, Guerrier, Chasseur, Archimonde, bugs...

Arkentass | 01/07/2015 à 10h00 - 3

De nouveaux soucis ont été corrigés sur les serveurs live ces dernières heures via une série de correctifs. Classes, donjons, Citadelle des Flammes infernales, Fief, objets et monstres sont concernés. Voici les détails:

June 30

Classes

Druid

  • Fixed a bug that was preventing Balance and Restoration Druids from gaining attack power from Intellect in Bear Form or Cat Form.

Hunter

  • Survival 4-piece set should trigger Shadow Nova on all targets affected by Black Arrow, not just the primary target.

Rogue

  • Killing Spree no longer provides immunity to Crowd Control abilities, regardless of Battle Fatigue.

Warrior

  • [In testing] Arms Tier 18 2-piece set bonus chance reduced to 50% (was 60%). Now triggers when Rend ticks are fully absorbed.

Dungeons and Raids

  • Completing a Timewalking dungeon now awards you 36g 57s 50c.
  • Darkmoon Faire Adventure Guide items again drop at the expected rate.

Skyreach

  • The Cache of Arakkoan Treasures on Mythic difficulty now awards consolation loot if no item is won.

Hellfire Citadel

Socrethar the Eternal

  • Fel Dominators now spawn more frequently in all non-Mythic difficulties.
  • Soul of Socrethar's health has been reduced 15% in all non-Mythic difficulties.
  • Fel Dominators should now instantly shield Socrethar when spawning.

Archimonde

  • Nether Storm cannot crit or multi-strike.
  • Archimonde’s Nether Banish no longer counts dead players as valid targets.

Garrison

  • Shipyard maximum number of ships has been increased by 1 for Tiers 1 and 2, allowing for 6/8/10 active ships at Tiers 1/2/3.

Items

  • Mindscythe of the Legion and Element-Infused Knuckles now have weapon DPS that is appropriate for caster weapons.
  • [In testing] Reaper's Harvest chance to trigger reduced by 60% for Unholy Death Knights.
  • [In testing] Discordant Chorus damage done by Fel Cleave reduced by 50%.

Creatures and NPCs

  • Players should no longer receive zone-wide yells from enemies who are very far away or aren’t available.
  • Players who are hated by the Steamwheedle Cartel factions are no longer attacked by Goblin Sailors in the Shipyard.
  • It is no longer possible for players to bring Helix Gearbreaker outside of Deadmines.
  • Deathtalon will no longer evade when pulled on his pillar.

Bug Fixes

  • Alliance players who created a Shipyard first are now able to complete the quests to unlock their Fishing Shack.
  • Interacting with the Hero's Call Board or the Warchief's Command Board once again brings up the command board interface rather than the Adventure Guide.


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