Bientôt de nouvelles modifications pour l'équilibrage des classes
À travers ce message, Rygarius annonce une nouvelle série de modifications d'équilibrage des classes qui pourrait prendre effet au cours des prochaines heures. Néanmoins, une partie de ces changements ne seront pas visibles dans les infobulles.
Celle-ci vise principalement l'équilibrage de niveau 100, mais aura également des effets positifs durant l'intervalle nous en séparant. De plus, ces ajustements seront probablement rejoints par d'autres prochainement.
Death Knight
Druid
Hunter
Mage
Priest
Shaman
Warrior
- Scourge Strike’s damage has been increased by 50%.
- Necrosis’ damage has been increased by 67%.
- Unholy Might now increases Strength by 5% (down from 10%).
Druid
- Starfall’s damage has been increased by 75%.
- Starfire’s damage has been increased by 25%.
- Starsurge’s damage has been increased by 25%.
- Wrath’s damage has been increased by 25%.
Hunter
- Adaptation now increases Combat Experience’s damage increase to 70% (down from 85%).
- Chimaera Shot’s damage has been reduced by 13%.
- Focusing Shot now has a 2.5 second cast time (down from 3 seconds), and its damage has been increased by 25%.
- Kill Command’s damage has been increased by 20%.
Mage
- Frostbolt’s damage has been reduced by 20%.
Priest
- Mental Anguish now increases damage by 3.125% per point (up from 2.5%).
Shaman
- Elemental Blast’s damage has been increased by 20%.
- Shamanism now increase Lightning Bolt damage by 70% (up from 36%).
Warrior
- Ravager’s damage has been reduced by 25%.
- Slam’s damage has been reduced by 30%.
- Whirlwind’s damage has been reduced by 30%.