Nouvelle valse de correctifs pour les classes, objets, raids et le PvP
Comme chaque jour depuis le déploiement du patch pré-extension 6.0.2, une nouvelle série de correctifs fut déployée sur les serveurs live au cours de la nuit. Au programme cette fois-ci, la disponibilité de la restauration des personnages supprimés, des modifications pour l'équilibrage des classes ainsi que de nombreuses corrections de bugs. Les voici:
Character Undelete
- Players are now able to undelete their characters.
- Details on eligibility and limitations of the undeletion system can be found in the blog titled: New Feature Incoming: Undelete Character.
Class Balancing
Note: All class balancing changes below will require a realm restart to take effect.
- Druid
- General
- Ferocious Bite's damage has been increased by 12%.
- (Feral) Moonfire's damage has been increased by 12%.
- Shred's damage has been increased by 12%.
- (Feral, Cat Form) Thrash's damage has been increased by 12%.
- Feral
- Rake's damage has been increased by 12%.
- Rip's damage has been increased by 12%.
- Swipe's damage has been increased by 25%.
- General
- Hunter
- General
- Arcane Shot's damage has been increased by 15%.
- Cobra Shot's damage has been increased by 15%.
- Explosive Trap's damage has been increased by 15%.
- Kill Shot's damage has been increased by 15%.
- Multi-Shot's damage has been increased by 30%.
- Steady Shot's damage has been increased by 15%.
- Marksmanship
- Aimed Shot's damage has been increased by 15%.
- Chimaera Shot's damage has been increased by 15%.
- Survival
- Black Arrow's damage has been increased by 15%.
- Explosive Shot's damage has been increased by 15%.
- Serpent Sting's damage has been increased by 15%.
- Hunter Pets
- Hunter Pets now inherit 60% of the Hunter's Attack Power (up from 33%).
- Talents
- A Murder of Crows' damage has been increased by 80%.
- Barrage's damage has been increased by 15%.
- Dire Beast's damage has been increased by 15%.
- Exotic Munitions' damage has been increased by 15%.
- Focusing Shot's damage has been increased by 15%.
- Glaive Toss' damage has been increased by 15%.
- Powershot's damage has been increased by 15%.
- General
- Mage
- General
- Frostfire Bolt's damage has been reduced by 20%.
- Fire
- Fireball's damage has been reduced by 20%.
- Inferno Blast's damage has been reduced by 20%.
- Pyroblast's damage has been reduced by 20%.
- Frost
- Brain Freeze now increases the damage of Frostfire Bolt by 85% (up from 25%).
- Frostbolt's damage has been increased by 20%.
- Frozen Orb's damage has been increased by 20%.
- Ice Lance's damage has been increased by 20%.
- Water Elemental
- Water Jet's damage has been increased by 20%.
- Waterbolt's damage has been increased by 20%.
- Talents
- (Frost) Frost Bomb's damage has been increased by 25%.
- (Frost) Ice Nova's damage has been increased by 25%.
- General
- Monk
- General
- Blackout Kick's damage has been increased by 20%.
- Jab's damage has been increased by 20%.
- Rising Sun Kick's damage has been increased by 20%.
- Spinning Crane Kick's damage has been increased by 20%.
- Tiger Palm's damage has been increased by 20%.
- Windwalker
- Fists of Fury's damage has been increased by 20%.
- Talents
- Chi Explosion's damage has been increased by 20%.
- Rushing Jade Wind's damage has been increased by 20%.
- Xuen, summoned by Invoke Xuen, the White Tiger now inherits 60% of the Monk's Attack Power (up from 33%).
- General
- Paladin
- General
- Crusader Strike's damage has been increased by 20%.
- Hammer of Wrath's damage has been increased by 20%.
- Judgment's damage has been increased by 20%.
- Retribution
- Divine Storm's damage has been increased by 20%.
- Exorcism's damage has been increased by 20%.
- Templar's Verdict's damage has been increased by 20%.
- Talents
- (Retribution) Final Verdict's damage has been increased by 20%.
- General
- Warlock
- General
- Corruption's damage has been reduced by 10%.
- Shadow Bolt's damage has been reduced by 20%.
- Demonology
- Chaos Wave's damage has been reduced by 20%.
- Doom's damage has been reduced by 20%.
- Hand of Gul'dan's damage has been reduced by 20%.
- Soul Fire's damage has been reduced by 20%.
- Touch of Chaos's damage has been reduced by 20%.
- Talents
- (Demonology) Demonbolt's damage has been reduced by 30%.
- General
- Warrior
- Fury
- Bloodthirst's damage has been reduced by 17%.
- Raging Blow's damage has been reduced by 17%.
- Wild Strike's damage has been reduced by 17%.
- Fury
Class Bug Fixes
- Druid
- Feral
- Rake's Bleed effect should now always be applied to the target if the initial hit lands.
- Talents
- Incarnation should no longer cause Druids to drop out of travel forms (like flying) when the effect wears off.
- Feral
- Mage
- Frost
- Resolved an issue where the Brain Freeze effect would sometimes not be used up when casting Frostfire Bolt.
- Frost
- Paladin
- Holy
- Holy Radiance should now be correctly healing 6 allies that are within range.
- Holy
- Rogue
- Talents
- Cloak and Dagger should no longer incorrectly increase the range of Ambush, Garrote, and Cheap Shot while Shadow Dance is active.
- Talents
World Environment
- Creatures
- High Marshal Twinbraid should now be able to hit Horde players with explosions again.
- Ishi's Corrupted Slash debuff should now be working correctly again.
- Krakkanon's knockback abilities should be working correctly again.
- Sra'thik Drone and Sik'thik Venomspitter should now be able to use their Caustic Spray ability again.
Quests
- Infiltrating the Black Temple: Resolved an issue where Ashtongue Primalist can cause Warlocks to become permanently stunned.
- Noodle Time and Noodle Time: Bonus: Resolved an issue where customers were not sitting correctly and not getting up from their seats.
Raids, Dungeons, and Scenarios
Raids
- Siege of Orgrimmar
- Thok the Bloodthirsty should now be dropping Tier armor tokens for the correct difficulty level.
- Throne of Thunder
- Damage of Vampiric Cave Bat's Drain the Weak ability now triggers at a lower health threshold.
- Nest Guardians' Screech ability should correctly apply a stacking debuff on players once more on Heroic difficulty.
- Durumu the Forgotten should no longer be targeting the same player repeatedly with Lingering Gaze.
- Quet'zal, the Stormcaller's Frost Spike knockback should now be working correctly on Heroic difficulty.
- Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.
- Heart of Fear
- Amber-Shaper Un'sok: Amber Monstrosity's health has been reduced to a more reasonable amount.
- Grand Empress Shek'zeer: Corrupted Dissonance Field's damage has been toned down.
- Dragon Soul
- [Requires a realm restart.] Searing Plasma's heal absorption effect has been reduced to a more reasonable amount.
- Firelands
- [Requires a realm restart.] Magma Flow's damage from Volcanos during the Lord Rhyolith encounter has been toned down to a more reasonable amount.
- Icecrown Citadel
- [Requires a realm restart.] Damage dealt by the cannons in the Gunship Battle now scales with the player’s item level.
- [Requires a realm restart.] Sindragosa's Chilled to the Bone damage has been reduced to a more reasonable amount.
- [Requires a realm restart.] The Lich King: Harvest Souls' damage has been toned down to a more reasonable amount.
- Trial of the Crusader
- [Requires a realm restart.] Snobolds' Fire Bomb damage has been toned down to a more reasonable amount.
- [Requires a realm restart.] Damage of Gormok the Impaler's Impale ability has been toned down to a more reasonable amount.
- [Requires a realm restart.] Damage of Dreadscale's Burning Bile ability has been toned down to a more reasonable amount.
- Ulduar
- Flame Leviathan: Damage dealt by the vehicles now scales with the player’s item level.
- Constrictor Tentacle's damage has been reduced to a more reasonable amount.
Dungeons
- Mogu'shan Palace
- Kargesh Highguard's Hurl Shield ability should now work properly.
- The Stonecore: High Priestess Azil's Force Grip ability has been temporarily disabled.
- [Requires a realm restart.] Utgarde Pinnacle: Skadi the Ruthless should require 3 harpoons to knock them off their mount once more.
Scenarios
- [Requires a realm restart.] Arena of Annihilation: Reduce the damage of Little Liuyang's Fireball to a more reasonable amount.
- Brewmoon Festival: Resolved an issue where Li Te's Water Shell was not popping when they are brought to a Waterspout.
Battlegrounds and Arenas
- Warsong Gulch: Capturing a flag should award reputation once more.
- Resolved an issue that could cause Mages and Hunters in an Arena match to incorrectly drop out of Invisibility or Camouflage.
Items
- Bloodsoaked Chitin Fragment's Bloodseeker's Fury effect has been toned down to a more reasonable amount.
- Dripping Willow's damage-over-time effect should no longer remove Frost Fever from the target.
- Soothing Talisman of the Shadopan Assault now restores a more reasonable amount of Mana.
- [Requires a realm restart.] The Twin Blades of Azzinoth's set bonus now gives a more reasonable bonus to Haste.
- [Requires a realm restart.] Variable Pulse Lightning Capacitor's Electrical Charge effect should no longer be dealing an excessive amount of damage.
- Resolved an issue that could cause Raid Finder, Heroic, and Mythic items from Siege of Orgrimmar to become Normal quality items.
Bug Fixes
- Resolved an issue where players were taking more damage than intended while under a mind control effect.
- Resolved an issue where Boosted Characters were unable to learn some Talents.
- Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.