Les correctifs du jour: Fief, chantier naval, haut fait, Archimonde...

Arkentass | 02/07/2015 à 10h25 - 17

De nouveaux correctifs ont été déployés sur les serveurs live ces dernières heures. Ceux-ci concernent le Chantier Naval, dont le fonctionnement et certains prérequis sont grandement modifiés, les quêtes, les objets, la Citadelle des Flammes infernales et les monstres. Les voici en détails:

July 1

Garrisons

  • Work orders for tier-2 and -3 small plot buildings now work as normal if the player skipped completing the tier-1 tutorial quests.

Shipyard

  • Most long Naval Missions have been reduced to a time of 18 hours or less.
    • For Naval Missions currently underway, mission times will not change.
    • The duration of Raid-type Naval Missions has been reduced from 2 days to 4 hours. They will continue to immediately respawn if not completed.
  • Gold and Apexis Crystal rewards for Naval Missions that reward those currencies have been increased.
    • For Naval Missions currently underway, gold and Apexis Crystal rewards will be larger when the Mission is completed.
  • Oil costs for most missions have been increased.
    • For Naval Missions currently underway, Oil costs will not change.
  • The amount of Oil you receive from the Oil Rig has been doubled.
  • While in a raid group, players can now progress through "Upgrading The Fleet" and "Naval Domination" and increment quest credit as well as turn in the quest once completed.
  • Ship Blueprint: Battleship now requires 'friendly' faction standing to be obtained.
  • We continue to insist that the Shipyard grant players resting XP.

Quests

  • Felbound Wolf now count towards the demons slain count for the quest "Demonslayer of Tanaan".
  • Fixed a bug that was preventing Fel Pylons from always spawning during the quest “Assault on the Temple of Sha'naar”.
  • Alliance players who accept the Gorgrond breadcrumb quest from the Adventure Guide are now given the flight point to Gorgrond.
  • Completing the quest "Rumble in the Jungle" should now award the King of the Jungle buff, as intended.

Items

  • Soul Capacitor now deals 50% damage against players and player controlled creatures.
  • Hunter's Seeking Crystal should no longer take you to rare enemies you’ve already killed.
  • Empowered Apexis Fragments are now Bound to Battle.net Account, allowing them to be mailed to other characters.

Dungeons and Raids

  • Entering or leaving a Timewalking dungeon no longer removes tracking auras.

Hellfire Citadel

Socrethar the Eternal

  • Sargerei Dominator now always properly shields Soul of Socrethar after becoming active.

Archimonde

  • Archimonde will now heal for 5% of his maximum health if Nether Banish hits fewer than 3 players.

Achievements

  • Players can now earn the guild achievement “Kazzak Guild Run”.

Creatures and NPCs

  • A Grom’kar Deadeye in Fang’rila who was respawning too fast has been taught to chill out for a while after being killed.
  • The bonus roll option for Supreme Lord Kazzak now resets weekly.
  • Fixed a bug that was preventing players from looting both Soulslicer and The Blackfang on the same day.
  • Call to Arms NPCs no longer taunt bosses such as Supreme Lord Kazzak. They still have and use Taunt on other types of creatures.

Bug Fixes

  • Fixed an issue where mail with attachments could not be returned to original sender.
  • Fixed an issue where in-game mail from Blizzard Customer Support could not be deleted.
  • Attempting to apply Naval Equipment to a Ship (e.g. Felsmoke Launcher) will now display a blue outline around valid slots where the equipment can be applied.
  • Fixed an issue that would cause the Adventure Journal to display alerts too frequently.
  • Fixed an issue where some items that cost Alternate Currency (Mogu Rune of Fate, Ironpaw Token, etc) could not be purchased from vendors.
  • Fixed an issue for Mac users where in-game resolution would not be saved properly when switching between Fullscreen and Windowed mode.



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